View all by LucKey Productions
Creator
Follow LucKey Productions
Follow
Following LucKey Productions
Following
Add To Collection
Collection
Community
Devlog
Submission to Game Tool Jam
More like this
Related
Edddy
←
Return to Edddy
Devlog
Key changes
June 09, 2025
by
LucKey Productions
1
Keyboard controls have been added for moving the cursor around, applying the current tool and picking the block that's at the cursor. See the instructions document for more details. The menus also gai...
Continue reading
Important
June 03, 2025
by
LucKey Productions
2
Edddy now also supports the 3DS, DAE, FBX, OBJ, PLY, STL and X3D model formats. These will be automatically imported, and referenced in block sets under their original filename...
Continue reading
Enhanced selection
May 28, 2025
by
LucKey Productions
The latest version of Edddy introduces a second selection tool for selecting all blocks of the same type. Switching between replace, add, subtract and intersect selection modes works the same as with...
Continue reading
Selective editing
May 26, 2025
by
LucKey Productions
3
Edddy now comes with a box select tool that allows to quickly clear parts of your map as well as limiting the area of effect of drawing operations. While dragging, the scroll wheel can still be used t...
Continue reading
Schfifty
May 14, 2025
by
LucKey Productions
The dialog for resizing maps now comes with entry fields for setting a shifting value for existing blocks. This allows for growing or shrinking the map on any of its sides. Also, by holding Ctrl + Alt...
Continue reading
Can you dig it?
January 23, 2025
by
LucKey Productions
This version adds two new major features: Map attributes It is now possible to add project-wide map attributes. Their name, type and default value can be set through the project panel, after which the...
Continue reading
Maintaining altitude
December 17, 2024
by
LucKey Productions
Several minor changes: In fly mode, the camera now maintains altitude instead of moving in the view plane New maps are created as being modified, and so are temp saved for play testing Each view now s...
Continue reading
More than just optimized
December 11, 2024
by
LucKey Productions
This week's second major update to Edddy brings a great performance improvement by limiting the number of block instances to the number of placed blocks, instead of creating one for every coordinate w...
Continue reading
Overhual
December 08, 2024
by
LucKey Productions
Functionally, relatively little has changed with this update, compared to the lines of code that have been altered. Edddy no longer uses a Qt form for its basic UI layout Instead of setting folders fo...
Continue reading
Time to fly!
December 10, 2023
by
LucKey Productions
1
Edddy now comes with a Fly mode (Alt+F) and simulated middle mouse button (Alt+RMB) for improved camera control. Furthermore, the bug that caused Edddy to freeze in many environments has recently been...
Continue reading
Now including example!
July 17, 2019
by
LucKey Productions
To save you the effort of creating suitable assets just to try out Edddy a sample project is now included as a separate download...
Continue reading
Multiple materials per block!
July 13, 2019
by
LucKey Productions
1
Edddy now supports applying separate materials to each geometry that a block's model may consist of by means of the block dialog, once more expanding the realm of possibility...
Continue reading
Get readddy for Edddy!
July 02, 2019
by
LucKey Productions
1
This latest version of Edddy introduces the Qt GUI along with many new features that almost form a complete foundation. At this stage Edddy can be considered technically usable for the creation of map...
Continue reading