Maintaining altitude
Edddy » Devlog
Several minor changes:
- In fly mode, the camera now maintains altitude instead of moving in the view plane
- New maps are created as being modified, and so are temp saved for play testing
- Each view now stores the camera orientation per map and transfers it when split
- Blockmaps and sets can once again be deleted, which broke in the recent overhaul
- It is now possible to pick the active layer using the number keys
- After loading a project, focus is set to the resource browser
Get Edddy
Edddy
Thee Block-based Map Editor
Status | In development |
Category | Tool |
Author | LucKey Productions |
Tags | 3D, blocks, DRM Free, Level Editor, Open Source, Royalty Free, urho3d |
More posts
- More than just optimized6 days ago
- Overhual9 days ago
- Time to fly!Dec 10, 2023
- Now including example!Jul 17, 2019
- Multiple materials per block!Jul 13, 2019
- Get readddy for Edddy!Jul 02, 2019
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