Keyboard controls have been added for moving the cursor around, applying the current tool and picking the block that's at the cursor. See the instructions docum...
Edddy now also supports the 3DS, DAE, FBX, OBJ, PLY, STL and X3D model formats. These will be automatically imported, and referenced in block sets under their o...
The latest version of Edddy introduces a second selection tool for selecting all blocks of the same type. Switching between replace, add, subtract and intersect...
Edddy now comes with a box select tool that allows to quickly clear parts of your map as well as limiting the area of effect of drawing operations. While draggi...
The dialog for resizing maps now comes with entry fields for setting a shifting value for existing blocks. This allows for growing or shrinking the map on any o...
This version adds two new major features: Map attributes It is now possible to add project-wide map attributes. Their name, type and default value can be set th...
Several minor changes: In fly mode, the camera now maintains altitude instead of moving in the view plane New maps are created as being modified, and so are tem...
This week's second major update to Edddy brings a great performance improvement by limiting the number of block instances to the number of placed blocks, instea...