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Devlog
Aiming fallback
October 21, 2024
by
LucKey Productions
1
IJKL have been added as keys for aiming/firing. So now heXon can also be played without gamepad on keyboards that don't have a numpad or trackpoint...
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Audible
August 01, 2024
by
LucKey Productions
1
The recently added abilities now all make a sound upon activation. A bug was also fixed where the default music volume was not applied on startup, in the absence of a settings file...
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Charge, charge, charge
July 30, 2024
by
LucKey Productions
1
With this version adding two more abilities - ramming and depth charges - all four abilities that were planned years ago have at long last been implemented. Their recharging progress is now made visib...
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Repel and Dive
July 23, 2024
by
LucKey Productions
1
The latest version introduces two abilities ships can use to stay safe. It is now possible to briefly dive beneath the surface as well as push away nearby Razors, Seekers and other players with the re...
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Tone mapping
May 22, 2024
by
LucKey Productions
2
heXon now uses tone mapping to make things easier to see. The intensity of this post-processing effect changes when bloom is toggled...
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Set and setting
November 11, 2023
by
LucKey Productions
2
heXon now has a settings menu!...
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optimiZed
January 23, 2020
by
LucKey Productions
3
This version of heXon comes with several optimizations, making the game run quite a bit smoother than it did before. Have fun!...
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Mirages and death flowers
August 09, 2018
by
LucKey Productions
2
This latest version of heXon brings with it mirages of objects that are near the edge to indicate where these objects will appear if they were to cross the barrier. Also the chaosphere now spawns a ci...
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3D Sound
November 17, 2017
by
LucKey Productions
1
Sound is now localized within the arena. Shots, explosions and flashes can now clearly be heard coming from the left or right. Since some samples seemed to lose their kick when converting them to mono...
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